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Post by anotherfeverdream on Aug 16, 2022 3:07:33 GMT -5
Hey guys, I'm trying to apply a metal material on my object in blender. The rendered result looks great, but the baked result has some weird white/grey patches that I can't for the life of me get rid off. I have my .blend file here. My UV unwrapping skills aren't great, I don't know if that's the problem here. Thank you!
the rendered result the baked result
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Post by mauvemorn on Aug 17, 2022 16:24:13 GMT -5
Hi. The grey thing is a reflection of something grey in the scene. Try disabling visibility and rendering for everything else in the scene (the camera icon next to the eye and cursor icons). As for the brown thing, the lenses have the skin material assigned to them. Just re-do this area in the image editing software
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