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Post by cretaceouscorral on Oct 12, 2022 8:37:19 GMT -5
Hi! I'm... not actually interested in modding. I downloaded Sims 4 studio because I want to be able to look at the exact mathematical tuning modifiers applied to various things in game.
I'm starting with werewolves, since they're the newest occult and the least good information is out on them. Before I make a fool of myself, I'd like to understand a few things.
I'm guessing stat_use_multiplier is a multiplier increasing the speed at which a skill is learned, but I want to make sure I'm right.
What is effective_skill_modifier and its associated modifier_value? How does it modify the results of a sim using a skill? Is this code functional? Some of the werewolf moon phase code (Third Quarter, Full Moon) seems to make reference to effective_skill_modifiers for Fishing, which no text in-game gives even the slightest mention of, and I have no earthly idea if this actually has any effect on how well werewolves do Fishing in-game.
<V t="effective_skill_modifier"> <U n="effective_skill_modifier"> <V n="modifier_key" t="skill_type"> <T n="skill_type">39397<!--statistic_Skill_AdultMajor_Fishing--></T> </V> <T n="modifier_value">5</T> </U> </V>
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