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Post by Pyroclastic on Dec 1, 2022 6:18:52 GMT -5
Hi there, I'm making a pair of equippable hands meshes classified as gloves and I need to make the base game hands get hidden as I'd really not want to replace the hands part of the top model in every single CAS mesh and LOD. Browsing the forums I gathered that editing the region map is probably what I need to do to achieve that but I couldn't find a tutorial explaining what the values of region map in the warehouse do. I'd really appreciate if someone could point me in the right direction!
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Post by mauvemorn on Dec 1, 2022 6:29:41 GMT -5
Hi. Unfortunately, this is impossible because hands do not belong to a specific hand region. They are a part of every top/full body outfit and are in the Base region. The only thing you can do (other than making them a part of the outfit) is to make a slider that shrinks the whole hand to nothing, but that of course is far from ideal
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Post by Pyroclastic on Dec 1, 2022 6:33:58 GMT -5
Hi. Unfortunately, this is impossible because hands do not belong to a specific hand region. They are a part of every top/full body outfit and are in the Base region. The only thing you can do (other than making them a part of the outfit) is to make a slider that shrinks the whole hand to nothing, but that of course is far from ideal the other idea I had was making my mesh big enough to envelope the base hands completely. Still an interesting idea and I might just do that, thank you for the reply and suggestion <3
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