Post by jackalupe on Dec 25, 2022 23:56:55 GMT -5
Hi! I can't access any of the buttons, this is the error that I'm recieving.
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> SQLite.SQLiteException: Could not open database file: C:\Users\[UserName]\OneDrive\Documents\Sims 4 Studio\S4Studio_v3.2.sqlite (IOError)
at SQLite.SQLiteConnection..ctor(String databasePath, SQLiteOpenFlags openFlags, Boolean storeDateTimeAsTicks)
at SQLite.SQLiteConnection..ctor(String databasePath, Boolean storeDateTimeAsTicks)
at S4Studio.Data.FileDb.Sims4FileTable.CreateConnection()
at S4Studio.Data.FileDb.FiletableResourceProvider.FindAll(Nullable`1 typeId, Nullable`1 groupId, Nullable`1 instanceId, String name, Boolean exactName)
at S4Studio.Data.ResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequinRig(IResourceProvider resources, SimBody simbody, String rig_path)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequin(IResourceProvider resources, String path, SimBody simbody, BodyType body_type, Int32 lod_level, String& mannequin_folder, String& mannequin_texture_path, String& rig_path)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) SQLite.SQLiteException: Could not open database file: C:\Users\[UserName]\OneDrive\Documents\Sims 4 Studio\S4Studio_v3.2.sqlite (IOError)
at SQLite.SQLiteConnection..ctor(String databasePath, SQLiteOpenFlags openFlags, Boolean storeDateTimeAsTicks)
at SQLite.SQLiteConnection..ctor(String databasePath, Boolean storeDateTimeAsTicks)
at S4Studio.Data.FileDb.Sims4FileTable.CreateConnection()
at S4Studio.Data.FileDb.FiletableResourceProvider.FindAll(Nullable`1 typeId, Nullable`1 groupId, Nullable`1 instanceId, String name, Boolean exactName)
at S4Studio.Data.ResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequinRig(IResourceProvider resources, SimBody simbody, String rig_path)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequin(IResourceProvider resources, String path, SimBody simbody, BodyType body_type, Int32 lod_level, String& mannequin_folder, String& mannequin_texture_path, String& rig_path)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
Thank you!
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> SQLite.SQLiteException: Could not open database file: C:\Users\[UserName]\OneDrive\Documents\Sims 4 Studio\S4Studio_v3.2.sqlite (IOError)
at SQLite.SQLiteConnection..ctor(String databasePath, SQLiteOpenFlags openFlags, Boolean storeDateTimeAsTicks)
at SQLite.SQLiteConnection..ctor(String databasePath, Boolean storeDateTimeAsTicks)
at S4Studio.Data.FileDb.Sims4FileTable.CreateConnection()
at S4Studio.Data.FileDb.FiletableResourceProvider.FindAll(Nullable`1 typeId, Nullable`1 groupId, Nullable`1 instanceId, String name, Boolean exactName)
at S4Studio.Data.ResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequinRig(IResourceProvider resources, SimBody simbody, String rig_path)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequin(IResourceProvider resources, String path, SimBody simbody, BodyType body_type, Int32 lod_level, String& mannequin_folder, String& mannequin_texture_path, String& rig_path)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) SQLite.SQLiteException: Could not open database file: C:\Users\[UserName]\OneDrive\Documents\Sims 4 Studio\S4Studio_v3.2.sqlite (IOError)
at SQLite.SQLiteConnection..ctor(String databasePath, SQLiteOpenFlags openFlags, Boolean storeDateTimeAsTicks)
at SQLite.SQLiteConnection..ctor(String databasePath, Boolean storeDateTimeAsTicks)
at S4Studio.Data.FileDb.Sims4FileTable.CreateConnection()
at S4Studio.Data.FileDb.FiletableResourceProvider.FindAll(Nullable`1 typeId, Nullable`1 groupId, Nullable`1 instanceId, String name, Boolean exactName)
at S4Studio.Data.ResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.Data.CompositeResourceProvider.Find(UInt32 typeId, UInt64 instanceId)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequinRig(IResourceProvider resources, SimBody simbody, String rig_path)
at S4Studio.ViewModels.CAS.SimBuilder.ExtractMannequin(IResourceProvider resources, String path, SimBody simbody, BodyType body_type, Int32 lod_level, String& mannequin_folder, String& mannequin_texture_path, String& rig_path)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
Thank you!