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Post by magicghost on Feb 8, 2023 10:22:06 GMT -5
Hi. I am having this problem where the mesh I am importing to replace a base game mesh is not in fact replacing it but instead just "adding" it. See, here is my custom mesh in blender: And here is the base game mesh I am using as a base: And here is what is happening: Do you have any idea what could be causing this?
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Post by mauvemorn on Feb 8, 2023 11:38:00 GMT -5
Hi. If you were to export the blend from this package, you'd see that there are multiple meshgroups whereas the blend you imported had only one, so your item replaced only one of them while the rest stayed. You need to either clone a full-body outfit made of one meshgroup and import your blend there or split your item into the same number of meshgroups the same way. More about it here
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Post by magicghost on Feb 9, 2023 13:56:26 GMT -5
Thank you! That worked.
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