|
Post by learxfl on Feb 28, 2023 2:13:58 GMT -5
Hello ! I'm having an issue . I'm closing holes on my mesh , when it's on blender the mesh looks totally fine. When in game the mesh got some strange black shadows which is on the closing part (hole) how to fix it ? because the mesh when it's on CAS mode the mesh looks normal. I'm sorry for my english , if you guys wanna take a look I will send you a picture !
|
|
|
Post by mauvemorn on Feb 28, 2023 5:18:39 GMT -5
Hi. When you close holes, you create sharp edges. The game shades Thelma as smooth and you get those shadows. To force the game to shade them as sharp, you need to split these edges. Alt click to select them and then Mesh - Edges - Edge split
|
|
|
Post by learxfl on Feb 28, 2023 13:37:37 GMT -5
Hi. When you close holes, you create sharp edges. The game shades Thelma as smooth and you get those shadows. To force the game to shade them as sharp, you need to split these edges. Alt click to select them and then Mesh - Edges - Edge split Thank you so much ! I will try ^^
|
|