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Post by dimetria on Mar 7, 2023 3:53:37 GMT -5
Hello! So, I made this shirt: imgur.com/a/l9ZiZC0First of all,, the mesh is not symmetrical and so are the UVs, I left all of the maps blank except the diffuse map. It looked fine and dandy on Blender and Sim4studio, until I run it on TS4 high graphic setting. Can someone please identify what is the problem with the mesh?
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Post by mauvemorn on Mar 7, 2023 5:09:59 GMT -5
Hi. It seems like the suspenders are move or morph differently in this area from the rest of the shirt. We would need to see the files.
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Post by dimetria on Mar 8, 2023 5:41:37 GMT -5
oh wow, you're right. I removed the suspender and it looks okay now! imgur.com/tMzgCJ1is there a workaround to keep the suspender on a different mesh? I'd like to keep them separate if it's possible.
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Post by mauvemorn on Mar 8, 2023 13:15:22 GMT -5
You need to transfer weights and possibly uv_1 from the outfit to suspenders
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Post by dimetria on Mar 9, 2023 4:39:47 GMT -5
Hi, Thanks for another update. >>hmm.. pretty sure I did transfer weight the suspenders along with the shirt mesh, imgur.com/a/PxIExmJhere's screenshot from my back up file, Are the handled differently though? I mean, uv_1 and uv_0 weight paint
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Post by mauvemorn on Mar 9, 2023 10:13:23 GMT -5
share the blend and package files please
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Post by dimetria on Mar 9, 2023 23:59:47 GMT -5
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