|
Post by AL40491 on Mar 17, 2023 16:43:11 GMT -5
Sims 4 Studio 1.3.4.2 (Apple Blossom) S4Studio.Blender.Sims4StudioBlenderException: Exception of type 'S4Studio.Blender.Sims4StudioBlenderException' was thrown. at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x00262] in <6f064ec3ebe048448397ea60b2ecded2>:0 at S4Studio.Blender.BlenderUtilities.ImportMlod (System.String fileName, System.String mlod, System.String rig, System.String state) [0x0009e] in <6f064ec3ebe048448397ea60b2ecded2>:0 at S4Studio.ViewModels.ObjectLodItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x000d7] in <6f064ec3ebe048448397ea60b2ecded2>:0 at S4Studio.ViewModels.ObjectLodItem+<>c__DisplayClass49_0.<ImportMesh>b__0 () [0x00022] in <6f064ec3ebe048448397ea60b2ecded2>:0 at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00014] in <6f064ec3ebe048448397ea60b2ecded2>:0
I know it says to post under a specific error thread, but I literally couldn't find the option to reply ANYWHERE. This error is from the latest edition of the studio for Mac. I was trying to make an object override, but I got this error every time I went to import the mesh.
|
|
|
Post by mauvemorn on Mar 17, 2023 17:41:49 GMT -5
Hi. The error thread is for errors of different nature (when something is wrong with how the program is written whereas in your case the blend file is missing something) Show us your blender path in s4s settings and share your package file and the blend please
|
|
|
Post by AL40491 on Mar 24, 2023 23:58:30 GMT -5
|
|