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Post by nonalatu on Mar 20, 2023 10:16:42 GMT -5
Hello everyone!
I am using a set of layerable earrings for my Sims. Now I am trying to change the UV Mapping with succes. But I am having trouble with the meshes. There are three different meshes in the package file according to S4S if I am looking at My CC. Lets say Left ear, Right ear, both ears. If I export the Mesh using S4S it only shows the Right ear mesh.
How can I export the mesh for the left ear and both ears so I can change the UV Mapping? The problem in my game is that the textures are messing with my Kijiko Skin Details Eyelashes, meaning the texture of the earrings are layering over my eyelashes.
I hope someone can help me. If pictures are needed, I will post them later.
Thanks a lot!
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Post by mauvemorn on Mar 20, 2023 14:35:06 GMT -5
Hi. I think you need to unmerge the package first. Content management- Unmerge package
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Post by nonalatu on Mar 20, 2023 16:00:16 GMT -5
If I try to unmerge it says that the file isn't merged. The content creator did use S4S to create the earrings.
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Post by mauvemorn on Mar 20, 2023 16:32:07 GMT -5
Can you please give us the link to the file?
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Post by nonalatu on Mar 20, 2023 16:58:37 GMT -5
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Post by mauvemorn on Mar 21, 2023 13:16:12 GMT -5
Those are merged files but they were made 7 years ago, too old to be unmerged
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Post by nonalatu on Mar 21, 2023 13:46:33 GMT -5
OK. And there is no other way to extract the other meshes? I don't know enough about Blender and creating CAS items to do these myself. I guess I have to find other earrings similar to these.
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Post by mauvemorn on Mar 21, 2023 15:37:32 GMT -5
Sorry, forgot to say how lol. - put the package into C:\Users\----\Documents\Sims 4 Studio\Mods; - close s4s if was opened; - open again, click CAS, filter by Custom; - select the one you want, Next, name it something, Tools - Modding - Embed all externally referenced resources. Now this is a standalone file
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Post by nonalatu on Mar 22, 2023 1:34:44 GMT -5
Ok. I'll try when I have the chance. Thanks for your help!
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