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Post by beartobear on Mar 27, 2023 5:34:35 GMT -5
Hi, so I was making a new toy box and noticed that my game started crashing whenever I went in buy mode and tried placing it. Game lagged for a second or two and then went down. I have updated my graphics card, repaired game, cleared cache etc. but it didn't help so I tried removing the latest cc item I made and that worked... So the problem is with the box. I tried remaking the mesh and cloning it again but the same crash appeared as soon as I placed it in my mods folder. Did I make the item the wrong way? Is it an item that cannot be made? One Drive link for blend and package
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Post by asiadoll24 on Oct 10, 2023 20:20:07 GMT -5
Omg the same thing happened to me with my rugs ! I Tried to redo it as well & it still continued to crash my game when searching in build/buy. Hopefully someone sees this & can point us in the right direction.
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Post by mauvemorn on Oct 11, 2023 5:10:41 GMT -5
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Post by hagyma on Nov 21, 2023 9:55:03 GMT -5
This also happens with a mane i created! I tried everything to fix this too..
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Post by mauvemorn on Nov 21, 2023 10:26:32 GMT -5
This also happens with a mane i created! I tried everything to fix this too.. share the package and the blend file you imported in it please
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Post by hagyma on Nov 21, 2023 10:35:15 GMT -5
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Post by mauvemorn on Nov 21, 2023 11:23:41 GMT -5
- install this addon; - select your mane, click on v button, choose Remove unused vertex groups - clone a new package, do not use the old one
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Post by hagyma on Nov 21, 2023 17:55:14 GMT -5
Tysm! that fixed the issue of the game crashing
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Post by mauvemorn on Nov 21, 2023 17:57:06 GMT -5
Tysm! that fixed the issue of the game crashing In the future, transfer weights from the mane, not the whole body or the rig itself.
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Post by hagyma on Nov 21, 2023 18:45:34 GMT -5
Tysm! that fixed the issue of the game crashing In the future, transfer weights from the mane, not the whole body or the rig itself. I will! thank You for helping me out!
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Post by morningstarequine on Mar 17, 2024 7:59:27 GMT -5
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Post by mauvemorn on Mar 17, 2024 11:03:40 GMT -5
No meshgroup can have all bones from the rig in the list. Install this addon and remove all unused vertex groups from this meshgroup, then restart a package and import your blend there
If this wont help, share the blend of the one that does not work
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Post by morningstarequine on Mar 18, 2024 14:43:53 GMT -5
No meshgroup can have all bones from the rig in the list. Install this addon and remove all unused vertex groups from this meshgroup, then restart a package and import your blend there
If this wont help, share the blend of the one that does not work
Hi there! Thank You for the Tipp! The mesh doesn't have any unused Vertex Groups, I have already removed them, cleaned the weights and limit total to 4. The link contains the not working .package file and the blend file I've noticed that when I export it again from s4s all the unused vertex groups get added to the mesh and it differs from my imported "clean" version..
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Post by mauvemorn on Mar 18, 2024 15:02:46 GMT -5
thats why you need to restart the package If you did, try starting it from a different item
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Post by morningstarequine on Mar 18, 2024 15:20:09 GMT -5
thats why you need to restart the package If you did, try starting it from a different item Ah yes restarting it with a different item did the Trick. Thank You! :D
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