|
Post by JuniperGreen on Apr 14, 2023 14:46:26 GMT -5
Hello, In s4s, where is the values that tells the game, that an object in the garde, will choose a specific model as a replacement after a while, and then spawn the object it's suppose to spawn (exemple: apple tree spawn apples).
So to resume my question: how to tell an object, wich object to use and the time it takes before using it (replacing the model with another model after the 'timer' ..)
Thanks!
|
|
|
Post by JuniperGreen on Apr 15, 2023 18:31:19 GMT -5
..welp..maybe..it's not possible to do in s4s :( ..but then again..there must be a value we can tweak in s4s to tell an object to use another object...
|
|
|
Post by shkatzchen on Apr 15, 2023 23:18:12 GMT -5
Hello, Icemunmun has a variety of custom harvestables (wheat, rice, sugar, etc.). You might check out her work to see how she's done things. I think most if not all of the things you want to alter will involve playing with the object's tuning.
|
|