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Post by pigeonkitty on Apr 17, 2023 21:42:02 GMT -5
I made a Blender model I want to use as a hat in the Sims. To be specific, it's a model of the Jack in the Box mascot's head, because I want to create a Jack in the Box sim. I've got the model fully finished in blender, but how do I get it into the game through Sims 4 Studio? Like, what do I save it as, where do I put the file when I do save it, and how do I put it into my game? Sorry this is such a broad question, I'm very new to this program and very bad at technology. I literally accidentally deleted all of my sims save files trying to do this, if that tells you anything. (Don't ask how; it's a long story). So yeah explain this to me like I'm 5.
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Post by mauvemorn on Apr 19, 2023 4:43:40 GMT -5
Hi. You need to watch or read an accessory making tutorial but skip the modelling part. It is not just a matter of importing the file in s4s, there are many things you need to do for the hat to actually function in-game
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