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Post by carabiner on Apr 18, 2023 18:24:44 GMT -5
Hi there, I'm newish to CC for TS4, but not new to 3D modeling and texturing. I'm working on a computer item which is giving me some trouble. I think it's because of the specular map or bump map (I'm more used to a modern roughness/normal workflow), but I've spent a while tuning them so maybe this is just the best it gets? What do people think? Package file: file.io/Q2e0JMWIpvtw
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Post by carabiner on Apr 19, 2023 12:10:56 GMT -5
Hi there, figured this out. My bump map was weird - it needed to be about 50% opacity and then it worked great.
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