Juizy
New Member
Posts: 3
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Post by Juizy on Apr 20, 2023 4:05:00 GMT -5
Hi!
I searched for this on google and here, but can't find anything so I hope this is okey to ask.
Im making a kitchen counter with marble pattern and theoreticly it should be seamless putting them together in game, but is there any way I can check this without putting a "test" in the mods folder, opening the game and place them?
Would like to be able to "fast-check" them before opening the game.
Thanks in advance!
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Post by mauvemorn on Apr 20, 2023 6:13:59 GMT -5
Hi. If i understood correctly, just put two counters next to each other in blender. Alternately, you can put the image projected on the counter next to itself
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Juizy
New Member
Posts: 3
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Post by Juizy on Apr 24, 2023 13:21:44 GMT -5
Is there a guide for this? I can manage simple stuff in Studio, but not in blender. I have it but thats it. Just wanna check if counters texture work or not when I created them and opening the game tke lika 5 min every time
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Post by mauvemorn on Apr 24, 2023 13:26:19 GMT -5
- open the package with the counter, switch to Mesh tab, click on Export; - open the exported blend, in the 3d view select the counter; - press Shift D, then Esc to duplicate; - press G X and move the counter to the side until it stands next to the original one
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