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Post by deathjoys on Apr 23, 2023 13:48:23 GMT -5
hi, i've made a hair and filled the gaps by using the typical method of extruding the edges. here's how it looks blender (weirdness with the texture, it exported that way, but that's not causing me any problems in game) however, in game, at the part where i have extruded, three tiny slits of it are missing. (ignore my crazy looking cc-less sim lol) here is the blend file! thank you!
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Post by mauvemorn on Apr 23, 2023 14:04:02 GMT -5
Hi. Select the whole hair in edit mode and assign it to the head bone Also, not related to the problem, but the added strands of hair are vertex painted with the wrong color. Unlike the rest of the hair, they will light up when you will hover over the mesh in cas Flood the whole hair with 007F02
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Post by deathjoys on Apr 23, 2023 14:13:14 GMT -5
seems to have fixed it, thanks so much!! and thank you also for the vertex color tip :D
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