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Post by midnightsky on Oct 25, 2015 11:12:52 GMT -5
Yeh I have seen some people who create simple color recolors use colorpallets. How do you guys feel about it? Do you think it's great if someone sticks to the same colors? I have made some solid recolors but my colors where always differnt.
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Post by freeasabird on Oct 25, 2015 18:04:15 GMT -5
I try to do this when making a set of something, like pastels or patterns that need solids to match and balance them. But I find that different objects take colour and light differently so even though I make a palette it doesn't really work the way I wanted it too. I think the lighting in the Sims 4 is abysmal, all the white is grey and if I do make white things (I long for pure white things again) they have a glare that equals a solar flare. I think its whatever works for your game and graphics in the end.
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Post by Deleted on Nov 8, 2015 10:19:39 GMT -5
If you want to blow some minds...you can change the non shadow Lod/s to - "Full Bright". Oh yes, it will be very noticable...ha!
Did a Sims2 Cube with that, back in the past....works on other things too.
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Post by Puzicat on Nov 22, 2015 23:18:59 GMT -5
I think those who recolor often do stick to a color palette so that everything can be used together. Plus we tend to have our favorite colors that we use most often - that is where most palettes start and you just build from there. Even though different items take color differently, at least you are still in the same color range. I often lighten/whiten an object before coloring to get a more pure recolor. As for whites, yes I hate the grey/whites in game - actually the first things I recolored were all the white and black items making them lighter and darker as needed. I just eyeballed them - light or dark enough but not so much that details were lost and there was a glare or a just a black blob. It definitely takes some playing with. Good luck!
Puzicat :D
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