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Post by ikorzo on Apr 26, 2023 14:50:46 GMT -5
Hi there! I need some help with editing the slot choice for an object. Right now it's placeable only on counters (it's a functional teapot), and i want it to be placeable at least on any desk or table. I tried to change the tuning and tuning id from the original teapot set placeable anywhere but it didn't help (instead they cannot drink tea from it anymore). So, i need another solution. I am completely new to sims4studio and I'm using 3.1.6.3 version. Is there anybody who can help me with this? Thanks in advance
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Post by shkatzchen on Apr 26, 2023 22:44:52 GMT -5
I'm not an expert on this, so I can't unerringly predict what will happen, but you may get routing errors if it's anywhere but where it's supposed to be, or at the very least things may end up looking weird animation-wise That being said, the tuning isn't what you should change if you want it to work. Instead you need to look under Object Catalog in the Warehouse tab (you'll have to fix these for every single swatch, so it's easier to do it with only one swatch in the package, then add the others in). In the long list of checkboxes is "requires slot" and I think that's what you'll need to deselect. You probably also need to go to the "slotting behavior" line and alter it depending on what size deco slot you want it to fit in according to this:
0 - will not sit on a surface
1 - will sit in small, medium, and large slots
2 - will sit in medium and large slots
3 - will sit in large slots.
I hope this helps!
I think AroundtheSims has functional teapots that you might compare yours to if you want to check how they work.
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Post by ikorzo on May 11, 2023 7:49:03 GMT -5
Thank you so mch for your help! I tried what you said but it didn't help. Well, it did but not the way it was meant to. It's placeable technically on everything but it stop being functional (it says "you cannot brew tea when the pot is on the floor"). So as i see it, the problem is somewhere else. Probably it's because the object is functional and is linked to other debug objects needed for it to function properly. I figured out it's easier to transform a table into a counter lol. I've checked numerous teapots on the internet created by other people but they all have there teapots on the counter. so, i've just decided to let it be. Thanks for your help anyway. The info was really useful. I could definitely use it somewhere else with other objects.
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