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Post by evilhands on Apr 27, 2023 5:00:23 GMT -5
I've been trying to separate some cc beddings to use with other bed frames using one of peacemaker's separated beddings as a base. I've done it multiple times before, but years ago and without issues. I put peace's bedding in my s4s mods folder, cloned it, exported the mesh, opened the bed that I wanted to separate and exported its mesh, then I opened peace's mesh, appended the full bed, deleted the bed frame and separated the matress from the bedding to make it match peace's mesh, removed all the weights from the matress except the transformbone and removed the odd weights that came with the mattress (which is something that always happened to me since I started doing it years ago so I doubt that is the cause of the distortion). I've tried it with three different cc beddings so far by two different creators, two are double and one is simple but they all have the same result. To fix it I've tried: Redownloading the meshes I use as base
Remove the unnedeed weights one-by-one as s4s detects them when importing the meshes
Going back to blender 2.70 from the 2.76 version I've been using
Deleting the rig from peacemaker's bedding and using the rig from the appended cc bedding
Transferring the weights myself using peace's bedding as a base. While it mostly works, the separated beddings still look distorted when compared to their original versions.
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Post by evilhands on Apr 27, 2023 5:03:50 GMT -5
I have also tried to separate the bedding from an EA bed and, surprisingly, that one looked fine. I did the same steps as I described prior, but unlike with the cc beds, it looked and behaved normally. Forgot to add, the broken cc beddings are still functional but they look broken. 1, 2, 3, 4
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