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Post by toxxic on Apr 30, 2023 1:14:14 GMT -5
I've had this problem before where I click import mesh, select my mesh, and nothing changes. However I can usually fix it by just exiting and reopening the file. This time it won't do anything and I don't know what I did because as far as I know I created it the same way as the last outfit. When I try to import, it still shows me the old mesh. Here is my blend file and here is the package file. I'm guessing I missed a step or forgot to delete something.
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Post by dissia on Apr 30, 2023 4:26:00 GMT -5
Hey! I can't open your blend file unfortunetely, I guess you used blender 3.0+ and I just can't open it with older version. Did you set proper cut number? Does your blend file match amount of meshgroups in your base and you set proper cut numbers for them?
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Post by mauvemorn on Apr 30, 2023 6:29:02 GMT -5
Hi. The blend has only one meshgroup, but it has 0001 instead of 0000. If you cloned something made of one meshgroup as well, you need to change the cut to 0000
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Post by toxxic on Apr 30, 2023 6:45:56 GMT -5
It worked, thank you! I'm not sure what I did differently since this didn't happen last time lol
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Post by mauvemorn on Apr 30, 2023 6:49:57 GMT -5
the package may have had more meshgroups or you may have joined meshes in blender in a different order ( so it got 0000 instead of 0001)
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Post by toxxic on May 2, 2023 20:25:01 GMT -5
the package may have had more meshgroups or you may have joined meshes in blender in a different order ( so it got 0000 instead of 0001) yeah I've had to edit this mesh many times now because I can't get the neck right so I see it change numbers all the time lol, I didn't realize the numbers mattered
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