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Post by BokchoiJo on May 5, 2023 0:07:28 GMT -5
Hello, have a problem when making a new object CC.
I'm trying to make a simple poster deco using the Henry Puffer poster for my base. I check the Studio Tab & there's only the Texture(diffuse) slot. But when I check in the Warehouse tab there's the specular & shadow(?) texture in it. I remember on older version on S4S I can see the other slot. Currently using 3.1.6.2, tried using 3.1.6.3 still no slot.
Is there any way to show the slot or do I have to export/import via the Warehouse tab. Any help is appreciated, thank you.
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Post by mauvemorn on May 5, 2023 1:05:00 GMT -5
Hi. It is normal and always like that. I assume its because object can have multiple maps of the same type I don’t know about older versions, but you may have taken the second diffuse texture for a specular ( objects with glass usually have it)
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Post by BokchoiJo on May 5, 2023 4:41:46 GMT -5
Hi. It is normal and always like that. I assume its because object can have multiple maps of the same type I don’t know about older versions, but you may have taken the second diffuse texture for a specular ( objects with glass usually have it) So if I want to export/import the specular map and other maps that means I have to do it from the warehouse tab? If that's the case how do I know which is which, the diffuse & specular is easy to identify but some other texture is kinda confusing.
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Post by mauvemorn on May 5, 2023 8:46:14 GMT -5
By the look of them. You can of course compare instance numbers, but that is unnecessary. In most cases it will be obvious what is what
the second diffuse texture that is of flat color is usually for the glass. More complex items can have a few diffuse textures as well, but you will be able to tell by the look of them
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