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Post by JuniperGreen on May 7, 2023 7:11:51 GMT -5
Hi, Lately, i've been a small issue, small, but nut driving!..
I created a new object that goes on the wall, i created the diffuse, specular, normal map (thanks Syboulette if you see this!), in blender it looks perfect! very nice reflection, very accurate bump! ..but in-game, there's a shiny line that goes around the entire object.. I tried without normal and specular, i tried without the footprint, tried with different base object,..nothing!
i know it's not easy without posting images of my object but..hopefully..i'm explaining clearly enough to understand and find the issue :P
Thanks!
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Post by mauvemorn on May 7, 2023 7:53:22 GMT -5
Hi. We would need to see the pic of the problem and the package with all maps. Many issues can fit that description, so it is best to not waste time guessing You can upload them on the file sharing websites like mediafire.com and delete later
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Post by JuniperGreen on May 7, 2023 23:15:18 GMT -5
Can i send it to you in a message?
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Post by mauvemorn on May 8, 2023 6:42:30 GMT -5
im not exactly knowledgeable on the subject of object making, but the described issue does not seem peculiar, so sure
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