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Post by courierseis on May 11, 2023 22:30:50 GMT -5
I'm converting an outfit and for some reason I can't seem to fix the weight issue on one of the feet.
Any help would be very much appreciated!
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Post by mauvemorn on May 12, 2023 5:35:21 GMT -5
Hi. The item you started a package from comes without feet and is not affected by foot and toe bones. Your item is, so by importing it, you are introducing something that should not be there. There is no fullbody outfit that comes with shoes but is made of 1 meshgroup, so you need to do the following: - clone yfBody_Bonus01SWarsAayla, export the blend; - open the blend, select the biggest meshgroup and delete it. You will be left with one meshgroup that contains fingers of both hands. The idea is to remove the same area of hands from your garment so that there is no overlapping; - append your garment from the shared blend, in edit mode select the same area, Delete - Faces; - save, import back into yfBody_Bonus01SWarsAayla
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Post by courierseis on May 12, 2023 7:49:27 GMT -5
It worked! Thank you so much.
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