Post by lorietta on May 31, 2023 10:09:25 GMT -5
Hello, I will be glad of any hint. An error appears when importing the model:
I tried to create my own CAS scene by matching with several others. Exactly repeated the necessary elements - an error flew out
I imported the model of this scene, which is on the screenshot, exported it without changing it, an error still appears. What is the problem? I don't understand the logs :<
This happens with all CAS models
The Sims 4 Studio - Version 3.2.0.6
System.AggregateException: One or more errors occurred. (Could not find file 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'.)
—-> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.File.OpenRead(String path)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass46_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
-— End of stack trace from previous location —-
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
—- End of inner exception stack trace —-
I tried to create my own CAS scene by matching with several others. Exactly repeated the necessary elements - an error flew out
I imported the model of this scene, which is on the screenshot, exported it without changing it, an error still appears. What is the problem? I don't understand the logs :<
This happens with all CAS models
The Sims 4 Studio - Version 3.2.0.6
System.AggregateException: One or more errors occurred. (Could not find file 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'.)
—-> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\da88066d-9dce-436e-bab5-1848934eedd0\s4s.out.mlod'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.File.OpenRead(String path)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass46_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
-— End of stack trace from previous location —-
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
—- End of inner exception stack trace —-