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Post by cerexasims on May 31, 2023 14:56:00 GMT -5
Hi, So after a lot of trial and error I've finally been able to create some custom content. I've had the most issues with creating content using Marvelous Designer (usually once it's moved to Blender) but it's something that I would prefer to use. But this time I thought that everything was fine and that I did everything right, until I tried testing it in the game. Here's the link since i don't know how to upload the photo here: drive.google.com/file/d/1eNucIexpCwkR9XyINVS5xtQyviYR9jrn/view?usp=share_linkI just want to know how and why something like this happened. I was finally on the right track this time and I want to know what to do to keep this from happening again. Sims4Studio: 1.3.4.2 Apple Blossom Blender 2.79 GIMP (no problems) Thanks!
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Post by mauvemorn on May 31, 2023 18:18:09 GMT -5
Hi. In the tutorial you watched or read, the person used 2.7 to transfer the weights because they did not know how to set up Transfer weights in 2.79. Either that or you missed the right setting. In the future, please always provide the blend and package files so that we know for sure. By default the tool is set to transfer only the Active vertex group, so you need to change it to By name. There are a few other things you can do to get the best results: - select the reference, shift-select your garment; - in Weight paint choose Transfer weights, set it up like in the pic; - Clean with All groups; - Limit total
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Post by cerexasims on May 31, 2023 19:24:34 GMT -5
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