|
Post by thestankface on Jun 24, 2023 10:29:19 GMT -5
I was removing ribbon from a short and it looked normal in blender but when i open sims 4 studio parts of her chest were missing. Someone please explain in simple words how to fix this im a beginner
|
|
|
Post by mauvemorn on Jun 24, 2023 11:09:51 GMT -5
|
|
|
Post by thestankface on Jun 24, 2023 14:07:55 GMT -5
|
|
|
Post by mauvemorn on Jun 24, 2023 14:44:57 GMT -5
s4studio_mesh_1 is your item. It gets imported in s4s because it has a cut number. Everything else you see in the scene is not a part of your item, is not being imported in s4s because it does not and should not have a cut The area you deleted from s4studio_mesh_1 must be replaced If you plan on editing more content in the future, you need to watch a mesh editing tutorial, in this case, on frankenmeshing - in uv editor enable sync, select all uvs of the body, in 3D view press Delete - Faces; - in 3d view select everything with A, Mesh - Clean up - Delete loose; ( i have a different version of blender but these buttons are in the same places in yours) - expand the rig, make top visible and selectable. Select it, in 3d view press Shift D, then Esc to duplicate; - select top.001, disable Limit selection to visible, select the body under the top, delete it; - in this order: select top.001, then s4studio_mesh_1 , press Ctrl J
|
|