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Post by ptdnmax on Jul 10, 2023 13:48:09 GMT -5
My S4S Version: 3.1.6.3 Blender version: 2.70 I tried to export the .blend mesh to decimate the polygons that are too high. That worked. After doing it and resaving in my blender, it doesn't import back the .blend file. It shows the working wheel for a very short amount of time, and it doesnt actually import the new mesh. The .blend file I am trying to import into my .package: www.simfileshare.net/download/3994330/My .package (without the new mesh imported, just the old one): www.simfileshare.net/download/3994331/I did this in a long past and worked fine, do need to note that I do have another version of blender installed, 2.79b which I need to work with meshes from another game. But I am certain I started the 2.70 version to open the .blend, they are even installed in separated HDs
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Post by ptdnmax on Jul 10, 2023 14:00:23 GMT -5
Just went to investigate the blender addons, and saw that one of s4s addons wasnt ticked, when I tried to enable it, got this message: ibb.co/5khxG5N
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Post by ptdnmax on Jul 10, 2023 14:09:18 GMT -5
I changed my blender path to the 2.79 version and now for some reason the import .blend to the mesh worked /facepalm
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Post by mauvemorn on Jul 10, 2023 14:28:34 GMT -5
Hi. The library addon should not be enabled.
When the path in your s4s settings leads to blender 2.7, s4s puts the plugin in 2.7 only. So you need to export the blend, open it in 2.7, then save in 2.7 (because it has the plugin). You seemed to have opened and saved it in 2.79, which did not have the plugin. But since you changed the path to 2.79 and have no problems with it, you can delete 2.7 from your computer
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