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Post by froggymods on Jul 12, 2023 11:05:28 GMT -5
I'm trying to make it so that when a Sim with the trait I'm making (hyper-empathetic) is interacting with a Sim who is angry they get a buff that makes them angry as well. I'm using mod constructor v4 and I've made a continuous loot that tests if the targetSim is angry.
I am new to modding and am not quite sure what I've done wrong. should the participant be TargetSim or something else? if TargetSim is not the Sim that the actor is interacting with then what is it? When I made my Sim with the trait interact with an angry Sim nothing happened.
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