ziny
New Member
Posts: 3
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Post by ziny on Jul 12, 2023 20:13:26 GMT -5
I'm trying to make a collar for male frames but I have two problems: 1- The necklace is deformed in a strange way in two points. 2- The necklace does not change to adapt to the shape of the body. This problem becomes more evident when the sim has a large chest. I'm not sure if it's not a problem with the weights, uv_1, vertex paint or a mix of everything.
Problem 1:
Problem 2:
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Post by mauvemorn on Jul 13, 2023 8:50:32 GMT -5
Hi. When unsure about what something should be like, always check a similar maxis item. It is vertex painted with black, which disables morphing. It should be 007F00 instead If you were to compare uv_1 to that a maxis item, youd see that it should not be fitting into the uv space and one uv should not be displaced dramatically. Just retransfer uv_1 from an upper body and do not modify it any further
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ziny
New Member
Posts: 3
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Post by ziny on Jul 13, 2023 19:26:51 GMT -5
Thanks! It definitely works better but the first problem is still there.
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Post by mauvemorn on Jul 14, 2023 2:31:57 GMT -5
Share the updated blend please
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