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Post by minervamagicka on Jul 16, 2023 15:16:32 GMT -5
Howdy, I've been trying to unravel/reverse-engineer the Pet Coat Pattern & Pelt Layer files in the hopes of creating more and I have hit a snag using S4S. I've successfully gotten the game to create a new preset for an existing coat using default textures via a default replacement made in Studio (with the only thing I was changing being the colors of the swatches, just to see if it'd work at all), but pointing said new preset at custom textures to substitute for the EA defaults when assembling the preset is when things start to break down. Importing a .png or a .dds with BC3/DXT5 compression and pointing the coat layer at said texture makes the preset & coat appear black in CAP. Studying the RLE 2 files in S4PE that the EA defaults use, the textures used for the pelts in CAP are saved in L8, however neither S4Pe or Sims 4 Studio will allow me to import a .dds that I save in L8, both outright reject it for not being BC3/DXT5. Considering that .dds files saved in BC3/DXT5 are most-likely what are causing my issue... Does anyone have any ideas on how to get an L8 formatted DDS into this package somehow? I'm pretty confident the .dds/RLE 2 need to remain in L8 so any solution that involves me not having the .dds in that format, I'm pretty sure, won't work.
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Post by minervamagicka on Jul 16, 2023 22:20:43 GMT -5
Update: Using CmarNYC's File Packager is the closest I've gotten so far, as I was able to use it to 'package' a raw L8 .dds I exported from the game into a new package, successfully getting an L8 file into S4PE/S4S at the very least. Unfortunately, any edited/modified .dds files that I'm exporting from Photoshop via the Nvidia tools as L8 are not being accepted by the tool in the same manner as the base game files - Leading me to believe there's something I'm missing in the formatting of the edited .dds itself.
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Post by minervamagicka on Jul 16, 2023 23:39:05 GMT -5
Well, I've resolved this on my own - Turns out the problem was Photoshop's .dds exporter. For folks stumbling across this in the future, the only .dds explorer I've found that will export a .dds in L8 with no compression is GIMP's. Then it imports perfectly via S4PE and you can open the package in S4S to edit the other files. Huzzah, let the custom coat presets/textures begin! (I still think being able to import L8 compressed .dds files into S4S directly would save a lot of middle-manning, but I am happy w/ this workaround!)
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