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Post by marius91 on Jul 25, 2023 17:49:32 GMT -5
Hello I have followed a tutorial to make a social interaction. I have got it to work according to what the tutor did, but I would like to replace the animation he uses with the one vampire uses when they compel for a small or deep drink. <L n="potential_outcomes">
<U>
<U n="outcome">
<V n="animation_ref" t="enabled">
<U n="enabled">
<T n="factory">23926</T> <!-- This value currently points to Generic_PickUp, and I would like it to point to the one vampires use when they drink --> I have used S4S to export all tunings into XML files, and I can easily search in the files. After searching for "Compel for a Deep Drink" I found vampire_DrinkDeeply_Pusher.InteractionTuning.xml. However, after looking up the various ID-looking numbers in this file, I found nothing that looked like what I wanted. Could someone give me a pointer how to go from here, or if (and if so, how) I should find another starting point? Thanks a lot in advance
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Post by pandasama on Jul 25, 2023 21:29:16 GMT -5
Maybe this is what you are looking for?
<V n="content" t="looping_content"> <U n="looping_content"> <U n="animation_ref"> <T n="factory">150033<!--AnimationElement: socials_Vampire_DrinkDeeply--></T> </U> </U> </V>
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Post by marius91 on Jul 26, 2023 12:32:02 GMT -5
Ah, yes, this is it! Thanks I guess I had the order of Deep Drink and Drink Deep(ly) mixed up when I was trying to search.
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Post by pandasama on Jul 26, 2023 12:41:42 GMT -5
you are welcome! Good luck!
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