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Post by yeonsig on Aug 5, 2023 17:12:17 GMT -5
Hello, I downloaded SIMS4 Studio for the first time for sims4 cc tem production.
But I'm having one problem and I can't see the items that should be in CAS. Is there a way to solve this? I'm sorry I made you a nuisance.
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Post by mauvemorn on Aug 6, 2023 6:59:05 GMT -5
Hi. Your game path is incorrect. It should lead to \The Sims 4\, not \The Sims 4\Game\Bin\ In my case it looks like this F:\EA app\The Sims 4\
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Post by yeonsig on Aug 6, 2023 7:30:00 GMT -5
Hi. Your game path is incorrect. It should lead to \The Sims 4\, not \The Sims 4\Game\Bin\ In my case it looks like this F:\EA app\The Sims 4\ Thank you for trying to help me. I applied the solution you gave me. But this error phrase came up to me and I couldn't solve it. I also thought it was a problem with the route, so I got this error even though I modified the route several times. Would it be helpful to try installing SIMS4 again? The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\EA GAME\The Sims 4\FP01\ClientFullBuild0.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
at S4Studio.Data.FileDb.Sims4FileTable.InsertPackage(SQLiteConnection connection, Int32 gameId, Int32 priority, PackageType type, String filename, String fullpath)
at S4Studio.Data.FileDb.Sims4FileTable.InsertDLC(SQLiteConnection connection, String product, String install, String delta_path, Boolean is_reinit, Boolean load_simulation)
at S4Studio.Data.FileDb.Sims4FileTable.Init(Boolean load_simulation, Boolean is_reinit)
at S4Studio.Data.FileDb.Sims4FileTable.Init(Boolean load_simulation, Boolean is_reinit)
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\EA GAME\The Sims 4\FP01\ClientFullBuild0.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
at S4Studio.Data.FileDb.Sims4FileTable.InsertPackage(SQLiteConnection connection, Int32 gameId, Int32 priority, PackageType type, String filename, String fullpath)
at S4Studio.Data.FileDb.Sims4FileTable.InsertDLC(SQLiteConnection connection, String product, String install, String delta_path, Boolean is_reinit, Boolean load_simulation)
at S4Studio.Data.FileDb.Sims4FileTable.Init(Boolean load_simulation, Boolean is_reinit)
at S4Studio.Data.FileDb.Sims4FileTable.Init(Boolean load_simulation, Boolean is_reinit)
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
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Post by mauvemorn on Aug 6, 2023 8:49:44 GMT -5
Your game path should look like this: D:\EA GAME\The Sims 4\ If it does, then there’s probably something with how something is installed. try this: - delete your current version of s4s; - install the beta version of s4s instead of the community tested one. install it on the d drive, NOT in the game files. Just create a folder for s4s on the d drive and put it there; - delete S4studio folder from Documents, start s4s, specify the path
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