|
Post by darlyssims on Aug 7, 2023 8:59:06 GMT -5
I made this hair and when I use it in game the mesh splits weirdly. UV_1 and weigth paint looks correct to me so I'm not sure what the issue could be. I would be super thankful if someone could have a look here
|
|
|
Post by mauvemorn on Aug 7, 2023 11:38:49 GMT -5
Hi. The weights dont look right. - clone ymHair_SDX026LongStraight, export the blend, open it; - delete both hat chops; - select the remaining meshgroup, enable sync, select all uvs of the hairline, in 3d view delete it; - save the blend, open yours, append this one; - select your hair and delete all weights from it; - now you can transfer weights from it with these settings
|
|
|
Post by darlyssims on Aug 14, 2023 6:40:00 GMT -5
Thank you! You are a gem!
|
|