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Post by blackgryffin on Aug 23, 2023 9:27:17 GMT -5
Hello, Almost 2 years I didn't touch Sims4Studio. Just installed Sims4Studio_v3.1.6.3 (Wishes) and not the last beta only because I do not intend to install Wedding-Academy-Ranch stuff. So, as I was used to do before, I tried to export the img files of my packages from the Warehouse and they are exporting themselves at half of their original weight ... which is problematic for terrains and artworks mostly but well, a problem for many of my files. So I had to make a .package export, then open in S4pe and there batch export my dds files which are exporting themsleves in the right size, aka the original ones. Is it a specific problem of my own or is it a new way of sims4studio and if yes, since what version ? Thanks
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Post by simmerish20 on Aug 23, 2023 9:54:39 GMT -5
Pretty sure the version of S4Studio doesn't have to do with which EP you're using, but rather which game version you're currently running, considering updates and all that. The Beta version is meant to be compatible with the game over all (even if you just have the basegame), and you'll have access to modifying stuff from whichever EPs/SPs/GPs and updated files you currently have installed.
If you've updated your game, the last build that's not in Beta (Wishes) may or may not be compatible with changes done in the game.
(I still have Wishes for a couple reasons, mainly because I haven't updated my game in a couple years - I mostly just extract stuff - you likely won't have full access to infant files from ingame or anything else that has been added in the last updates of Beta. It's possible to extract stuff from for instance infant CC files in Wishes, but the items usually have the wrong skeletons, or show up wrong).
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As for the DDS issue, not sure about batch extracting. It's entirely possible it's an issue that's been addressed in the Beta version. Maybe someone else knows?
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Post by blackgryffin on Aug 23, 2023 11:55:43 GMT -5
Pretty sure the version of S4Studio doesn't have to do with which EP you're using, but rather which game version you're currently running, considering updates and all that. The Beta version is meant to be compatible with the game over all (even if you just have the basegame), and you'll have access to modifying stuff from whichever EPs/SPs/GPs and updated files you currently have installed. As written, I installed v3.1.6.3 which is the last ( non beta ) version here and I suppose it is THE one compatible with the last EA patch ... Fresh re=install of the game, 3 days old ... Of course ... but as mentioned : just tried to export img files from my 2 years old packages via the Warehouse. That's the whole question : is it a new way of sims4studio ( option 1 ) or a problem from my install ( option 2 ) or maybe an issue, which I doubt but why not ( option 3 )
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Post by mauvemorn on Aug 23, 2023 12:06:55 GMT -5
Hi. 3.1.6.3 is not the latest, it was updated a year ago. A lot has changed ever since in the game itself, it’s not just a matter of packs. This version exist mostly for people with very weak computers since the beta is 64-bit compatible
So you should just try installing the new version and see if it will work
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Post by blackgryffin on Aug 23, 2023 12:15:08 GMT -5
Oh ! I see ! my mistake so. Going to install a newer version asap and report if it's ok or not. Thanks for this fast and short answer.
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Post by simmerish20 on Aug 23, 2023 12:27:30 GMT -5
A fresh reinstall of the game implies that you've also updated the game, meaning you're on the current game update. It doesn't matter which expansions you have - there aren't special versions of Sims4Studio for each expansion. S4S gets larger updates for the expansions to incorporate changes (horse skeletons/updates in the menus for the ranch pack, etc.), but there were also larger updates done to BG and the general game build with the inclusion of for instance infants, rounded walls, and probably a bunch of other things in the basegame, which has happened over the last couple years. Wishes is quite outdated (Personally I wouldn't use it if I was currently making CC for the game).
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I don't think anything has changed when exporting img files from packages if you're extracting single files (this should still work), but it could be that batch extracting is the problem.
With Wishes, I can't get the batch export to export to PNG files or anything like that, but it does seem to batch export to re-importable files that keep their size in S4S, and I can also get it to batch export DDS files, somewhat depending on how I do the batch export (mark files/right-click/batch export OR export, or button at the bottom). I guess it depends what you're trying to do. To me it looks like if you're trying to export image files (PNG), you need to do so one by one, but you can extract DDS files by batch.
Haven't messed around with this much though, so maybe someone else can give a clearer answer than I can (like I said above).
I don't know if this is different in the Beta version.
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Post by blackgryffin on Aug 23, 2023 13:11:24 GMT -5
mauvemorn : Thanks. You were right. Removed Wishes, installed the last Star v3.2.1.1 and the problem was solved ! o/ Tested both with my own packages and an override build wall import from the catalog and I could export the img files from the warehouse with the right sizes. Exported a mesh to Blender 2.76b then re-importing in sims4studio without any problem too ( just to be sure ) I'm eager to play with Blender 3 but I'm stuck for some S4toS3 I'd like to do ... conversions via Milkshape and TSRW crazy as hell since I"m not the smartest one :D Once again : Thanks a lot simmerish20 : Thanks for your fast answers With Wishes, I can't get the batch export to export to PNG files or anything like that, but it does seem to batch export to re-importable files that keep their size in S4S, and I can also get it to batch export DDS files, somewhat depending on how I do the batch export (mark files/right-click/batch export OR export, or button at the bottom). I guess it depends what you're trying to do. To me it looks like if you're trying to export image files (PNG), you need to do so one by one, but you can extract DDS files by batch. Haven't messed around with this much though, so maybe someone else can give a clearer answer than I can (like I said above). I don't know if this is different in the Beta version. I didn't try a batch export with .png since I used myself since 2015 to work only with photoshop files for the creation stuff and dds import/export to keep my alpha's where they have to be A good habit I get from working on Civilization graphic modding ...
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