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Post by wingzraikiri on Aug 23, 2023 11:13:59 GMT -5
The Sims 4 Studio - Version 3.1.6.3
System.DllNotFoundException: Unable to load DLL 'AMDCompress_MT_DLL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at S4Studio.AMDCompress.AMD_TC_CalculateBufferSize(AMD_TC_Texture& pTexture)
at S4Studio.AMDCompress.LoadDDS(Stream stream)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Shared.LRLEImageResource.get_Bitmap()
at S4Studio.ViewModels.CAS.SimBuilder.LoadCASTexture(IResourceKey key)
at S4Studio.Shared.ViewModels.CAS.WPFMannequinPart.UpdateTexture()
at S4Studio.ViewModels.CAS.MannequinPart.set_CASPart(CASPartResource value)
at S4Studio.ViewModels.CAS.MannequinPart.set_CASPartInstance(UInt64 value)
at S4Studio.ViewModels.CAS.Mannequin.UpdateMannequin()
at S4Studio.Shared.ViewModels.CAS.WPFMannequin.UpdateMannequin()
at S4Studio.ViewModels.CAS.Mannequin.set_AgeGender(AgeGenderFlags value)
at S4Studio.ViewModels.CAS.CASStandalone.UpdateMannequin()
Came up right after I selected a hair to use as a template. Can anyone help?
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Post by mauvemorn on Aug 23, 2023 11:52:12 GMT -5
Hi. Try installing s4s beta. If won’t help, share you s4s settings with us please
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Post by wingzraikiri on Aug 23, 2023 18:31:23 GMT -5
Hi. Try installing s4s beta. If won’t help, share you s4s settings with us please Thank you, that got it working! By any chance, do you happen to know where I can go to get an explanation on this? I understand that it's what wraps around the model I'm trying to use. What I don't understand is what to do with it. I saw someone open it up in Clip Studio Paint and put their texture on top of it but getting to that point wasn't explained. Is it as simple as I copy this image onto Clip Studio Paint and then paste the texture on top of it? Doesn't seem right
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Post by Fwecka (Lolabellesims) on Aug 24, 2023 1:29:18 GMT -5
Hi. Try installing s4s beta. If won’t help, share you s4s settings with us please Thank you, that got it working! By any chance, do you happen to know where I can go to get an explanation on this? I understand that it's what wraps around the model I'm trying to use. What I don't understand is what to do with it. I saw someone open it up in Clip Studio Paint and put their texture on top of it but getting to that point wasn't explained. Is it as simple as I copy this image onto Clip Studio Paint and then paste the texture on top of it? Doesn't seem right Hi. I answered your question on your other thread. To reiterate, CAS items have specific regions of the CAS map where your item's UV islands need to be placed. It has to do with the way the game has been scripted. The game reads this map when rendering a CAS item. You have to make sure your UV islands stay within the appropriate region, and you should never, ever place your UV islands on top of the body's UV islands...unless you want sim's body to pick up the item's texture, lol. Just as an FYI, when you make clothing or shoes you join the sim's body with the clothing or shoes. You need to delete any body parts that your mesh covers and doing this opens up space on the CAS map to place your UV islands. Since you're working on hair you don't need to delete any body parts.
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