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Post by rubygrace on Aug 25, 2023 5:26:51 GMT -5
I've been trying to create some custom clothing using Sims 4 Studio. I've followed a few tutorials on YouTube and various forums to create my own custom clothing items for The Sims 4. Everything seems to be going well until I reach the point where I'm ready to import my new texture onto the clothing mesh. I've made sure my texture is the right size and format (PNG), and I've double-checked that my UV map lines up properly. However, when I import the texture onto the mesh in Sims 4 Studio and take a look at it in the preview window, the texture seems to be distorted and stretched in odd places. It's not aligning with the clothing as I expected it to. I've tried adjusting the UV map again, but I'm still getting the same result. RapidFS Portal Hubrapidfs Pay Card® Visa® Payroll CardAllpoint ATM-networkonline payroll management insert code here
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Post by mauvemorn on Aug 25, 2023 5:34:42 GMT -5
Hi. We need to see the blend and package files to know what’s wrong. Most likely uvs in uv_0 are the problem
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