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Post by adorelia on Sept 1, 2023 15:22:48 GMT -5
Hello to everyone. I want to learn how to cc on hair and clothes and therefore I need to learn the blender program. - Which versions of blender are you using? - Which version would you recommend for me to learn and use? - As far as I know, many creators do not prefer versions 3 and above. Moreover, I think the new versions are more user-friendly. Why are the creators not choosing this?
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Post by mauvemorn on Sept 1, 2023 15:49:46 GMT -5
Hi. Pretty much all tutorials are made in 2.7x, which is the main reason people use it and the version i would recommend you to start with. In blender 2.8+, ui and many commands changed, so if you were to try to follow old tutorials in it, you'd encounter a lot of unnecessary problems. It would be easier to learn the basics in 2.7x, then move to 3+ if needed. Overall, theres not much improvement in relevant to us areas, so you dont really have to switch to 3+
Use blender 2.76b, although 2.79 should work with the latest beta version of s4s with no problems
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Post by wild_guy on Sept 2, 2023 2:36:32 GMT -5
- As far as I know, many creators do not prefer versions 3 and above. Moreover, I think the new versions are more user-friendly. Why are the creators not choosing this? I personally like the new Blender much more than the old one, I think it's better in everything. Some creators may just don't want to learn the new interface and changes and so prefer to use what they already know well. I changed to use blender 3.6 and I'm quite happy with it (many thanks to the Studio for supporting it).
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Post by Fwecka (Lolabellesims) on Sept 3, 2023 7:08:35 GMT -5
Hello to everyone. I want to learn how to cc on hair and clothes and therefore I need to learn the blender program. - Which versions of blender are you using? - Which version would you recommend for me to learn and use? - As far as I know, many creators do not prefer versions 3 and above. Moreover, I think the new versions are more user-friendly. Why are the creators not choosing this? I used Blender 2.78 for a long time then switched to 2.8 because I was (and still am) converting TS3 stuff to Sims Medieval and the addon I need works with 2.8. Then I decided to heck with it and started using 3.3. But, what Mauvemorn said is true. Many tutorials, especially the ones found here, are for 2.70 - 2.79 so if you're an absolute beginner, it's a good idea to use whatever version of Blender the tutorial teaches. Blender, starting with 2.8, made a lot of changes to its interface and would be confusing for someone just starting out who's using an older tutorial.
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Post by adorelia on Sept 4, 2023 10:05:53 GMT -5
Hi. Pretty much all tutorials are made in 2.7x, which is the main reason people use it and the version i would recommend you to start with. In blender 2.8+, ui and many commands changed, so if you were to try to follow old tutorials in it, you'd encounter a lot of unnecessary problems. It would be easier to learn the basics in 2.7x, then move to 3+ if needed. Overall, theres not much improvement in relevant to us areas, so you dont really have to switch to 3+
Use blender 2.76b, although 2.79 should work with the latest beta version of s4s with no problems
Thank you very much for your answer! I've just started learning 2.79 and to be honest I'm a little scared. Because 3.x versions seem much easier. Another thing that makes me nervous is the fact that modeling hair is quite complex... I'm not sure how accurate it is to use a hard-to-learn version when trying to do something difficult. However, as you said, after learning the difficult and old versions, I think I will get used to it more easily when I want to switch to new versions.
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Post by adorelia on Sept 4, 2023 10:08:19 GMT -5
- As far as I know, many creators do not prefer versions 3 and above. Moreover, I think the new versions are more user-friendly. Why are the creators not choosing this? I personally like the new Blender much more than the old one, I think it's better in everything. Some creators may just don't want to learn the new interface and changes and so prefer to use what they already know well. I changed to use blender 3.6 and I'm quite happy with it (many thanks to the Studio for supporting it). Actually, I'm so glad to hear that. Months ago, there was a time when I wanted to learn blender again and I tried to learn it with 3.3. At that time, Sims 4 Studio was just starting to support new blender versions and many people were having trouble importing and exporting their creations. Are you having problems in this respect?
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Post by mauvemorn on Sept 4, 2023 10:46:29 GMT -5
I would not advice you to start from modelling hair. It is the hardest thing to make when it comes to CAS items, so not a reasonable challenge to start from. We get at least one person per day whose unable to import their hair in s4s because the author of the tutorial they watched did not make it beginner oriented and did not mention something fundamental (cant blame them since, well, this is not a beginner-friendly task). It is particularly tragic when a person spends days making hair from curves only for me to tell them " your item is too high poly to be imported in s4s, you have to either re-do or ruin it with Decimate modifier" If your goal is to make hair, it is best to start by watching beginner-oriented hair editing tutorials. This way you will be able to learn the basics of blender and how hair functions without creating problems with modelling, unbeknownst to self. Then you can watch a frankrnmeshing tutorial. If you were to look through maxis match cc hair, for example, you'd see that most creators simply modify existing maxis meshes and manage to produce unique authentic looking hair without much modelling, so you may not even need to do all of that ( if maxis mesh hair is your goal, of course)
As for troubles exporting to 3.6, if you blender is in english, then you should have none. Starting from the next version of s4s, this problem will be resolved as well
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Post by adorelia on Sept 5, 2023 4:16:18 GMT -5
I would not advice you to start from modelling hair. It is the hardest thing to make when it comes to CAS items, so not a reasonable challenge to start from. We get at least one person per day whose unable to import their hair in s4s because the author of the tutorial they watched did not make it beginner oriented and did not mention something fundamental (cant blame them since, well, this is not a beginner-friendly task). It is particularly tragic when a person spends days making hair from curves only for me to tell them " your item is too high poly to be imported in s4s, you have to either re-do or ruin it with Decimate modifier" If your goal is to make hair, it is best to start by watching beginner-oriented hair editing tutorials. This way you will be able to learn the basics of blender and how hair functions without creating problems with modelling, unbeknownst to self. Then you can watch a frankrnmeshing tutorial. If you were to look through maxis match cc hair, for example, you'd see that most creators simply modify existing maxis meshes and manage to produce unique authentic looking hair without much modelling, so you may not even need to do all of that ( if maxis mesh hair is your goal, of course)
As for troubles exporting to 3.6, if you blender is in english, then you should have none. Starting from the next version of s4s, this problem will be resolved as well
Thank you very much for your sincere answer! <3 The information you provide will help me a lot.
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