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Post by shrimppie on Sept 5, 2023 15:46:04 GMT -5
Hey! Can anyone please help what I am doing wrong when i'm trying to create a UV map after I have made a clothing item on MD? I do all the steps as many tutorials ask, but when I do the data transfer with uv_1 and uv_0, it just doesnt show an UV map. nothing happens. Maybe someone can help me understand? ive been stuck way too long. This is the blender file: failiem.lv/u/5pvtfkhbzHere I've tried to do the data transfer already, but It just shows like this, as you can see. Thank you so much!
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Post by mauvemorn on Sept 5, 2023 16:21:35 GMT -5
Hi. The link does not work. Could you drop it on mediafire.com instead?
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Post by shrimppie on Sept 5, 2023 16:26:42 GMT -5
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Post by mauvemorn on Sept 5, 2023 16:33:05 GMT -5
- select Pink blouse LP; - add Data transfer modifier; - choose Ref as source object; - enable Face corner data; - choose Nearest Face interpolated; - enable UVs; - choose uv_1 in both options; - apply in Object mode; - switch to edit mode, select everything with A, now you will see it in the uv editor
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Post by shrimppie on Sept 5, 2023 16:40:59 GMT -5
Oh my God, thank you so much... It was the UVs that weren't enabled.
by the way to clarify - I don't need to select Pink Blouse LP + REF when doing the transfer data as in the old tutorials right?
Thank you again! it shows now!
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Post by mauvemorn on Sept 5, 2023 17:17:21 GMT -5
You need to select both only when transferring weights in Weight paint mode. Data transfer does not and has never needed that
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