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Post by eclectic on Sept 12, 2023 0:59:56 GMT -5
So, im trying to get this bed to import. Ive made beds like this before and it worked fine. I keep getting an Error Report. Idk if its Blender, the Mesh, Me, or S4S. I normally use Blender 2.79, However I do have Blender 2.83 I did have S4S 3207. However, I thought maybe because I havent updated, thats why I kept getting the Error Report. So, I currently have the most recent S4S. Still getting the Error Report. Now, maybe its the mesh or weights. Thing is I make the other beds this same why. With no issues. I have tried several of the beds to get this to import. Ive checked the UVs. The weights seem fine. Can someone please help me? I been reading about the new updates. So, maybe its the version of Blender Im using. However, there is a post that says that version should work okay. idk. If thats the case, where do yall keep the older post of past S4S? Here are the files......I'm at a lost. www.simfileshare.net/download/4166537/www.simfileshare.net/download/4166536/www.simfileshare.net/download/4166535/www.simfileshare.net/download/4166534/
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Post by mauvemorn on Sept 12, 2023 5:00:53 GMT -5
Hi. The bed is not split the way a maxis one is. It was also transformed in Object mode - export a blend from a package, open it in Blender 2.79; - there you will see 4 meshgroups: the frame ( cut 0 ), the mattress ( cut 1 ), the shadow ( cut 2 ), the shadows under the legs ( cut 3). Yours should be split the exact same way; - all uv maps should be named uv_0; - the mattress meshgroup is affected by many bones, yours should be as well.
- select all parts of your bed and export them in Obj with Selection only and Object groups enabled. This will apply all transforms, Object - Apply does not work well with s4s; - open the blend you export with the maxis bed, rename meshgroups to R(eference)_shadow, R_frame; etc; - import the exported obj and make its parts match the original in every way ( bones, uv map names, cuts )
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