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Post by jliltd on Sept 13, 2023 16:34:12 GMT -5
I am pretty new to creating/modifying meshes in blender, but today I managed to create something I was really proud of. Only issue is that once I load CAS to see what it looks like in-game, the mesh seems to be dragging/glitching to the side. At first I thought it might have been a misplaced vertex, but in blender it shows up fine. And it looks fine in S4S too... I don't know if it has to do with the skeleton or something, but someone please help me, I would really appreciate it. Ill attach a link to the image below: postimg.cc/fk6TyXjyThank you!
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Post by mauvemorn on Sept 14, 2023 1:25:48 GMT -5
Hi. We would need to see the blend and package files. This is weights related issue. This vertex is either assigned to the wrong bone or to the one that is not present in the package. It may be assigned to nothing as well
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