How to make default replacement infant clothing
Nov 9, 2015 11:44:45 GMT -5
midnightpearl, kymscreations, and 4 more like this
Post by orangemittens on Nov 9, 2015 11:44:45 GMT -5
Introduction
This tutorial will show you how to create your own default replacement infant clothing recolors. It will also show you how to recolor someone else's custom default replacement infant garments. It will not show you how to create a non-default replacement infant garment. I have also included a default replacement baby model you can use to check your recolor in Studio's model viewer. The link is at the end of the first part of this tutorial.
What you will need
Sims 4 Studio
Instructions for making your own new default replacement (if you're recoloring someone else's scroll down past these instructions to see how to do that).
1. Open Sims 4 Studio and select the Override radio button under the Object button.
2. Click the Object button.
3. Type bassinet into the search bar and click on the bassinet thumbnail.
4. Click Next. Name and save your .package in your project folder.
5. When the Model Viewer page shows up click the Warehouse tab.
6. When the Warehouse page opens expand the first column on the left a bit to enlarge the thumbnail pictures and click the Type box to sort the .package resources by type.
7. Scroll until you see the first DST image that has the infant's garment on it that you want to recolor. Click that line. You will see the image you want to recolor appear on the right hand side.
8. Click the Export button near the bottom of the page on the right. Name and save the image into your project folder.
9. Edit the image in your 2D editor. When you're done save it as a .png. Back in Studio click the Import button and navigate to your saved image to import it.
10. Repeat steps 7-9 for any of the other infant garments that you want to recolor. When you have recolored all the garments you want to recolor click on each of the other images that you did not recolor. You can select multiple images at a time by holding down the Shift key or the Ctrl key.
11. When the image(s) you don't want are selected click the Delete button near the bottom on the left hand side of the Warehouse screen.
Make sure you delete any of the baby skin colors (and the alien baby skin colors if you didn't recolor them) that you did not recolor. Also delete all of the bassinet images.
Now click all the other resources that are in the .package and delete them too.
12. When you're done deleting the extra resources your .package should contain only the images that you edited. When only the images you edited are left click the Save button.
Place the .package in your Sims 4/Mods folder and test your item in the game. Your garment will show in place of the default EA garment.
I've made a baby.package that you can use to preview your textures on in Studio. Please note that this .package is incomplete and should only be used to preview your baby textures prior to using them to overwrite the originals in your default replacement.package.
Baby for previewing textures
If you have permission to recolor someone else's default replacement the process is even easier.
Instructions for how to recolor someone else's default replacement infant garment
1. Open Sims 4 Studio and click the My Projects button. Navigate to where you have saved the default replacement garment you're planning to recolor and open it.
2. The .package, if it is made correctly, will open in the Warehouse rather than on the Model Viewer page. Click on the image line. You will see the infant garment image show on the right side.
3. Click the Export button under the image. Edit the image in your 2D editor.
4. Once you're done editing the image, save it and click the Import button under the image in Studio.
5. Click the Save button.
Place the .package in your Mods folder and test your item in the game.
This tutorial will show you how to create your own default replacement infant clothing recolors. It will also show you how to recolor someone else's custom default replacement infant garments. It will not show you how to create a non-default replacement infant garment. I have also included a default replacement baby model you can use to check your recolor in Studio's model viewer. The link is at the end of the first part of this tutorial.
What you will need
Sims 4 Studio
Instructions for making your own new default replacement (if you're recoloring someone else's scroll down past these instructions to see how to do that).
1. Open Sims 4 Studio and select the Override radio button under the Object button.
2. Click the Object button.
3. Type bassinet into the search bar and click on the bassinet thumbnail.
4. Click Next. Name and save your .package in your project folder.
5. When the Model Viewer page shows up click the Warehouse tab.
6. When the Warehouse page opens expand the first column on the left a bit to enlarge the thumbnail pictures and click the Type box to sort the .package resources by type.
7. Scroll until you see the first DST image that has the infant's garment on it that you want to recolor. Click that line. You will see the image you want to recolor appear on the right hand side.
8. Click the Export button near the bottom of the page on the right. Name and save the image into your project folder.
9. Edit the image in your 2D editor. When you're done save it as a .png. Back in Studio click the Import button and navigate to your saved image to import it.
10. Repeat steps 7-9 for any of the other infant garments that you want to recolor. When you have recolored all the garments you want to recolor click on each of the other images that you did not recolor. You can select multiple images at a time by holding down the Shift key or the Ctrl key.
11. When the image(s) you don't want are selected click the Delete button near the bottom on the left hand side of the Warehouse screen.
Make sure you delete any of the baby skin colors (and the alien baby skin colors if you didn't recolor them) that you did not recolor. Also delete all of the bassinet images.
Now click all the other resources that are in the .package and delete them too.
12. When you're done deleting the extra resources your .package should contain only the images that you edited. When only the images you edited are left click the Save button.
Place the .package in your Sims 4/Mods folder and test your item in the game. Your garment will show in place of the default EA garment.
I've made a baby.package that you can use to preview your textures on in Studio. Please note that this .package is incomplete and should only be used to preview your baby textures prior to using them to overwrite the originals in your default replacement.package.
Baby for previewing textures
If you have permission to recolor someone else's default replacement the process is even easier.
Instructions for how to recolor someone else's default replacement infant garment
1. Open Sims 4 Studio and click the My Projects button. Navigate to where you have saved the default replacement garment you're planning to recolor and open it.
2. The .package, if it is made correctly, will open in the Warehouse rather than on the Model Viewer page. Click on the image line. You will see the infant garment image show on the right side.
3. Click the Export button under the image. Edit the image in your 2D editor.
4. Once you're done editing the image, save it and click the Import button under the image in Studio.
5. Click the Save button.
Place the .package in your Mods folder and test your item in the game.