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Post by frostythevampire on Sept 22, 2023 18:02:46 GMT -5
Hello, I've noticed that in the Sims4Studio there are dark smudges on the sides of my loveseat's arms. It's there even when I put a blank white png as the diffuse. In game, there are also grey spots and weird shadows on my object. Currently I'm using blank normal and specular maps that work fine for my other objects. Any help would be appreciated, thank you! Screenshots of the object in S4S and in game
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Post by Fwecka (Lolabellesims) on Sept 23, 2023 5:40:38 GMT -5
Hard to tell. Share your package file and I'll take a look.
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Post by frostythevampire on Sept 23, 2023 23:11:36 GMT -5
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Post by Fwecka (Lolabellesims) on Sept 25, 2023 1:16:24 GMT -5
Sorry for the wait. My PC is acting up and I'm going to have to re-install Windows. I've got malware I can't get rid of. I'm looking at your file now. I'll edit this post when I'm done. I tried this and this and this. None of them helped. I don't have a laptop so I don't if this will help, but given that I see the problem and I'm on a desktop, that post won't mean much. Ultimately, the only thing that helped was to take the diffuse into Photoshop and mess with the image. You can use exposure, levels, and hue and saturation. Here are some tips. If you really want to keep things simple, take the rectangular selection tool and select the area on the sofa that you want changed, sample the color of the image, make a new layer, and bucket fill the selection with the color you sampled. Then turn down the opacity so that the shadow is muted. Touch up areas with the dodge or burn tool if needed. Flatten the image and import.
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Post by frostythevampire on Sept 25, 2023 21:29:11 GMT -5
I don't mind the wait at all! Haha, I'm just glad for any help. I tried using the resources you linked but unfortunately it's still a problem. I might have to try and make the mesh again because I think there are some weird intersecting vertices and edges that I can't separate in the UV edit mode
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