|
Post by mel0nberry on Sept 28, 2023 21:38:54 GMT -5
Hi there! So I tried adding a recolor swatch to this toy car but in the game, it appears like this. I didn't do anything else to the original texture image or mesh, just recolored! It looks fine in Blender and S4S (which is up to date). Thank you for any help!! (: package file (don't have a blender file since I didn't use it).
|
|
|
Post by yyyyyyyyfffffffff on Sept 29, 2023 7:06:59 GMT -5
hi, the problem is from your normal map and specular they are corrupting your main texture update them.
|
|
|
Post by mel0nberry on Sept 29, 2023 9:38:05 GMT -5
can I use blank spec and normal image files? like the DDS image files that are gray/black?
|
|
|
Post by yyyyyyyyfffffffff on Sept 30, 2023 11:17:45 GMT -5
yes you can
|
|
|
Post by mel0nberry on Oct 2, 2023 14:48:53 GMT -5
Unfortunately I tried the blank spec and normal image files and the car still looked like this :( would saving it as a new mesh work?
|
|