|
Post by queensnix on Oct 12, 2023 9:30:20 GMT -5
Hello guys! I'm pretty new to modeling. I've done plenty of texture edits before. I'm trying to make my own desk that looks like a spaceship console. I modeled the entire thing, deleted the old desk,joined the mesh groups together, did the uv_mapping and the basic textures (I was gonna clean them up when I got it working in the game). It shows up completely fine in blender but somehow the mesh only half shows up in S4 studio. If you turn the mesh around it keeps showing and not showing different parts of the textures. The cut numbers in the s4 studio mesh tools seem to match up with the original. mesh in blender: imgur.com/a/Nibhuz9mesh in S4 studio: imgur.com/BjlaQljdropbox link for .package file and .blend file:
Could anybody help?
|
|
|
Post by mauvemorn on Oct 12, 2023 11:39:54 GMT -5
Hi. The normals are flipped. Disable backface culling to see this. Select everything, Mesh - Normals - Recalculate outside Also, the desk is not assigned to the transformbone Meshgroups need to be visible to get imported in s4s
|
|
|
Post by queensnix on Oct 12, 2023 13:53:16 GMT -5
Ahhh, thank you so much, it worked out! Had to google how to do that stuff, but I got it working and in game now! You're a godsend, mauve!
|
|
|
Post by kobepacocha on Nov 7, 2023 5:18:38 GMT -5
You're absolutely right! The ability to export essential financial reports like Balance Sheets, Profit and loss statements, and Ledgers is crucial for any accounting software. To my college friend, I would heartily suggest the scholarship essay writing service. It is www.grabmyessay.com/scholarship-essay-writing-service really amazing how skilled they are at writing outstanding scholarship essays. you can improve your academic career and increase your chances of receiving valuable scholarships with their expert help. The company has a reputation for being dependable, reasonably priced, and dedicated to providing high-calibre essays that can have a big impact on scholarship applications.
|
|