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Post by emyprice95 on Oct 16, 2023 3:01:58 GMT -5
Today I wanted to get back into making CC after not having done it for a while, so I went and downloaded the latest version of S4S (the Open Beta version, 3.2.0.2), and Blender 2.76b. However, when I exported the mesh, it showed up completely black in Blender. I looked through the forums to see if anyone else had this issue. I tried going through the fixes listed here and it didn't fix the issue. I tried uninstalling and reinstalling Blender, but that didn't fix it. I tried deleteing the S4S folder in Documents like suggested in the linked thread so that S4S would generate a fresh folder, but that didn't fix it. I thought that maybe it was a bug with the Open Beta version, so I uninstalled S4S 3.2.0.2 and downloaded and installed the Community Tested version (3.1.6.3), and checked my settings to make sure the paths for the game and Blender were correct, but I'm still having the same issue. S4S Settings for reference: When exporting and then reimporting the mesh, it still has the texture in S4S, so it seems like it's an issue with Blender accessing the texture associated with the mesh. I'm at a loss for what else I can try to fix this issue.
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Post by mauvemorn on Oct 16, 2023 4:33:09 GMT -5
Hi. Can you try beta version with blender 2.79 instead? Do not forget to change blender path in s4s settings
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Post by emyprice95 on Oct 16, 2023 7:03:34 GMT -5
Hi. Can you try beta version with blender 2.79 instead? Do not forget to change blender path in s4s settings Changing back to the beta version of S4S and using Blender 2.79 has fixed the issue. Thank you!
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Post by mauvemorn on Oct 16, 2023 7:06:42 GMT -5
I think something about windows or graphics card drivers changed recently, so 2.76 no longer works right on some computers
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Post by emyprice95 on Oct 16, 2023 8:45:12 GMT -5
I think something about windows or graphics card drivers changed recently, so 2.76 no longer works right on some computers That makes sense. Thanks for your help!
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