jdork
New Member

Posts: 8
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Post by jdork on Oct 18, 2023 8:14:32 GMT -5
Is there a day 1 tutorial for dummies for how to create or edit sims 4 clothing? The more unfamiliar terms that I read about, the more confused I become. Such as: templates that are actually .png; UV Maps that are actually .jpg. Things like that. Assume I know absolutely nothing about the process, because I don't. I have researched for quite some time now and any video or text tutorial I have come across all either jump ahead, skip steps or the instructor's interface of the same version of the program looks completely different from mine.
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Post by mauvemorn on Oct 19, 2023 3:17:35 GMT -5
Hi, jdork . I started a separate thread for this discussion. I would advice to start by watching a tutorial on editing maxis meshes for beginners. This way you'll get familiar with how everything works without having to make it completely from scratch. Then you could watch a tutorial on adapting content from other games to ts4. This way you'll learn how to make maps from scratch without having to model the mesh And then you can watch a tutorial on making everything from scratch Anyway. If your goal is to make clothing, you do not need to export skin textures and you do not need them to be nude. The underwear you're seeing on the avatar in s4s is just a part of the skin like the navel or lip color, it is not sculpted and will not bother you in any way. It will be present on your model once you export the blend file "UV Maps that are actually .jpg." - i assume they are referring to exported uv layout, but it is not important
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jdork
New Member

Posts: 8
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Post by jdork on Oct 19, 2023 13:07:37 GMT -5
Hi, jdork . I started a separate thread for this discussion. I would advice to start by watching a tutorial on editing maxis meshes for beginners. This way you'll get familiar with how everything works without having to make it completely from scratch. Then you could watch a tutorial on adapting content from other games to ts4. This way you'll learn how to make maps from scratch without having to model the mesh And then you can watch a tutorial on making everything from scratch Anyway. If your goal is to make clothing, you do not need to export skin textures and you do not need them to be nude. The underwear you're seeing on the avatar in s4s is just a part of the skin like the navel or lip color, it is not sculpted and will not bother you in any way. It will be present on your model once you export the blend file "UV Maps that are actually .jpg." - i assume they are referring to exported uv layout, but it is not important This is the extent of the last few months of my life. My steps have been as follows: 1: Watch or read tutorial. 2: Realize that the tutorial is incredibly outdated, but not taken down and replaced with a relevant one. 3: Ask very specific questions. 4: Wait a very long period of time for an eventual, vague response that doesn't really help much. 5: Repeat If there is one thing I have learned from attempting to learn anything new, it is that people on the internet who know how to do something generally suck at teaching it. I now have a grand total of 10 different programs, including 3 different versions of blender for some reason. What I need is someone who is willing to the take the time to walk me through the process. Or at the very least teach me the proper phrasing of how to ask a search engine for what I'm looking for. I have attempted every different variation of the phrase: "Sims 4 CC Clothing creation for Beginners" That I can think of. Every single time, the content should have been taken down years ago, but will never be. The internet is so clogged with what I don't want, I can never find any actual answers. I'm finding searching to be way more time consuming than the actual learning process.
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Post by mauvemorn on Oct 19, 2023 15:12:00 GMT -5
Pretty much all video tutorials in our community are made by beginners. Only a beginner can think it is possible to teach people the basics of 3+ programs, various CGI terminology and concepts, the difference in adapting various garments in one hour or less. So these tutorials lack information because authors themselves do not know much. They haven't been updated because most people are still doing things exactly as they did at the beginning, using old blender. If one were to simply film themselves making a garment, that wont teach people much. It is difficult to present information in a truly beginner-friendly way and it takes a lot of time to do this, which is why more experienced people do not make tutorials. But yes, i wholeheartedly agree that by now, it does more harm than good. If there are good tutorials, you would not find them in a sea of others
All of that said, there are two good things about all of this: 1. there isnt that much difference between Blender 2.7x and 3+. These tutorials arent exactly outdated ( everything still works the same ), they just use an old version of blender; 2. you dont really need to understand what you're doing to do this. You just find a similar maxis item, recreate it ( by transferring data and structuring it the same), replace it. You dont need to understand how morphing works or why the mesh is split the way it is; If you came across a tutorial that tells you to use only one version of blender, you can just follow it in that version. Then you can post results in Creator help and I will tell you if there anything wrong with it. Just avoid tutorials that tell you to use two versions of blender, these are identical in their mistakes. And make a very simple item for the sake of learning ( like a tank top ), otherwise you will create yourself problems that can be hard or impossible to fix.
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