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Post by bluecraving on Oct 27, 2023 8:00:32 GMT -5
Hi, When creating clothes i face a recurrent issue. I never have problems with textures, unless i paint on the bodymesh of the sims. When i do, the result is always blurried / pixelated. The following example illustrates the problem : The texture of my mesh part of the dress is perfect, but the texture applied of the bodymesh is messy: tw: revealing outfit i.ibb.co/mHZ6nnK/10-27-23-2-47-57-PM.pngi.ibb.co/hs42Tsk/10-27-23-2-47-53-PM.pngThere are my package and my texture. Please note that i have also this problem when adding specular / normal / shadow maps. Thank you ♥♥
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Post by mauvemorn on Oct 27, 2023 10:59:48 GMT -5
Hi. That's how it should be Take a look at this maxis top, for example. See how the strap texture looks more jagged around borders than the one in the cleavage? When the image compresses, the texture borders worsen. Since the straps are painted on the body, you can see the borders The cleavage border, on the other hand, is sculpted. The texture does not end where the sculpted border is, so you do not see jagged texture borders Same thing happens with your garment. The front and back pattern end where their mesh ends while the texture goes further. The straps end where the texture ends, so you see borders. While you could try saving in a different format, if you want straps to be of good quality, you need to sculpt them
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Post by bluecraving on Oct 30, 2023 5:53:11 GMT -5
Thank you for your answer ♥
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Post by ViCcs on Oct 30, 2023 18:05:07 GMT -5
YEAH! SAME ISSUE HERE!!!!! And the texture takes sooo long to be imported tho
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Post by mauvemorn on Oct 31, 2023 10:19:09 GMT -5
Just take a knife tool, cut along the borders of these straps, move strap's textures and uvs away from the body That is not normal. Are you using s4s beta? And the texture takes sooo long to be imported tho
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Post by ViCcs on Nov 17, 2023 23:52:21 GMT -5
No, i'm using the last update of Sims4Studio. Takes like 40-50s per swatch to import
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Post by S4Player on Nov 18, 2023 3:47:26 GMT -5
mauvemorn Actually the whole workflow with Star takes way longer than it ever did with Studio Wishes. That is the main reason why I prefere to still use Wishes for several work steps. The import with Star takes indeed longer than with wishes as tested. I do understand that it may be because the Star version has more functionality than whishes but therefore the whole workflow takes much longer.
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