Post by bluecraving on Oct 27, 2023 8:00:32 GMT -5
When creating clothes i face a recurrent issue. I never have problems with textures, unless i paint on the bodymesh of the sims. When i do, the result is always blurried / pixelated. The following example illustrates the problem : The texture of my mesh part of the dress is perfect, but the texture applied of the bodymesh is messy: tw: revealing outfit i.ibb.co/mHZ6nnK/10-27-23-2-47-57-PM.png i.ibb.co/hs42Tsk/10-27-23-2-47-53-PM.png
There are my package and my texture. Please note that i have also this problem when adding specular / normal / shadow maps.
Thank you ♥♥
Last Edit: Oct 27, 2023 10:45:56 GMT -5 by mauvemorn
Hi. That's how it should be Take a look at this maxis top, for example. See how the strap texture looks more jagged around borders than the one in the cleavage? When the image compresses, the texture borders worsen. Since the straps are painted on the body, you can see the borders The cleavage border, on the other hand, is sculpted. The texture does not end where the sculpted border is, so you do not see jagged texture borders
Same thing happens with your garment. The front and back pattern end where their mesh ends while the texture goes further. The straps end where the texture ends, so you see borders.
While you could try saving in a different format, if you want straps to be of good quality, you need to sculpt them
Last Edit: Oct 27, 2023 11:04:35 GMT -5 by mauvemorn
PLEASE FOLLOW THE RULES OF CREATOR HELP:
• describe your problem and provide a picture of it (if possible);
• provide download link(s) to .package and .blend files.
If you have a Gmail acc, you can host all of the above on Google Drive
mauvemorn Actually the whole workflow with Star takes way longer than it ever did with Studio Wishes. That is the main reason why I prefere to still use Wishes for several work steps. The import with Star takes indeed longer than with wishes as tested. I do understand that it may be because the Star version has more functionality than whishes but therefore the whole workflow takes much longer.
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