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Post by cyberfrog on Nov 7, 2023 21:42:05 GMT -5
Hello! Well, I was trying to do a dress with a bow in the back and it did'nt work. The bow are from another dress and was in the chest, and I moved it. I tried a lot of tutorials of weight paint and UV 1, but nothing seems to solve the problem. So the bow colide with the skirt of the dress and become strange: Here are the package and the blend file, if it's necessary: Archives
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Post by mauvemorn on Nov 8, 2023 8:02:21 GMT -5
Hi. The bow must behave like the area of the skirt it covers. - disable Limit selection to visible; - switch to the orthographic (NUM5) side (NUM3) view, press B, select this whole area; - in the front view (NUM1) deselect the arms; - enable Show weights; - select one skirt bone, click Remove, do the same with another; - in Uv editor enable sync, select all uvs of the bow; - in 3d view press P - Selection; - select the separated bow, add data transfer, choose the dress as Source object, set it up like this ( hold Shift to select UVs button as well ), apply - join back
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Post by cyberfrog on Nov 8, 2023 12:51:30 GMT -5
mauvemorn I tried this and worked for part of the bow, but the middle still become strange, in CAS too
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Post by mauvemorn on Nov 8, 2023 13:15:32 GMT -5
share the updated blend file please
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Post by cyberfrog on Nov 9, 2023 13:30:39 GMT -5
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Post by mauvemorn on Nov 9, 2023 13:43:42 GMT -5
Sorry, forgot about this damn bug in 2.7x Clean with All groups, then Limit total
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Post by cyberfrog on Nov 10, 2023 20:02:37 GMT -5
mauvemorn hi, I tried today and the dress crashed. I don't know what I did wrong, but I will try redo the dress again but following your explanation. Thank you!
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Post by mauvemorn on Nov 11, 2023 3:56:29 GMT -5
mauvemorn hi, I tried today and the dress crashed. I don't know what I did wrong, but I will try redo the dress again but following your explanation. Thank you! Try cloning a new package and importing the file there
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