Hello, I followed this tutorial and everything went great except for one thing. When I went to bake the texture the sims legs got embedded into the texture/blend file. How do I delete them from the blend file?
- switch to edit mode; - in uv editor enable sync; - press B, select uvs of legs; - in 3d view press P, choose Selection I'm very sorry, but this is my 1st time using the program. After I choose selection what do I do?
Last Edit: Nov 12, 2023 23:10:48 GMT -5 by anonymo
You select the garment and rebake the texture as shown in the video tutorial you linked
It would have been faster to just remove that area in the image editor, though
So do I export the uv into a png then edit it in the image editor then I import it back into the blend file? Cause I tried that and it didn't work. I wanted to remove the legs in blender cause I thought that if I didn't they would continue to conflict with the other clothing.
You remove the skin texture of legs that baked into the image in the image editing program.
if this is not what you meant, provide files please
Sorry, I meant that I wanted to remove the legs in blender because I was worried the legs would cause color conflicting issues with other cas items since they were in the bottom area on the uv template. I'm trying to turn a clothing bottom into an accessory. If the legs won't cause a color conflict please tell me, then I will just erase them from the texture in photoshop or gimp.
I'm a little confused by your reply, are you saying to just remove it from the texture in gimp or photoshop? I actually tried that and then I tested it in game and it actually still conflicted with the clothing bottom.
If you are having problems seeing the CAPTCHA, please clear your browser's cache and cookies and ensure that you do not have any browser addons or extensions that interfere with the display of the CAPTCHA. Then, close the CAPTCHA window and click on the register button to open the CAPTCHA again.