Post by salemsimblr on Nov 21, 2023 22:58:39 GMT -5
My S4S literally quite randomly stopped working tonight. I was only trying to open a piece of CC and export the mesh & texture for a render.
I'm getting the same error message no matter what package file I open.
I deleted S4S and reinstalled, both the beta and the tested version, and kept getting the same report.
I re-downloaded older blender versions and re-configured my path, same result.
I ejected the drive my game is housed on, restarted my computer, and tried again (before and after all attempts made above - multiple times) with the same result.
Please help! & I'm sorry this isn't in the bug thread, but I do not have permission to reply to any threads there (screenshot below).
Thanks!
I'm getting the same error message no matter what package file I open.
I deleted S4S and reinstalled, both the beta and the tested version, and kept getting the same report.
I re-downloaded older blender versions and re-configured my path, same result.
I ejected the drive my game is housed on, restarted my computer, and tried again (before and after all attempts made above - multiple times) with the same result.
Please help! & I'm sorry this isn't in the bug thread, but I do not have permission to reply to any threads there (screenshot below).
Thanks!
Sims 4 Studio 1.4.1.0 (Aurora)
System.AggregateException: One or more errors occurred. (Failed to load /Volumes/Origin Disk/The Sims 4.app/Contents/Data/Client/Strings_CHS_CN.package) ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load /Volumes/Origin Disk/The Sims 4.app/Contents/Data/Client/Strings_CHS_CN.package ---> System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer (System.Int32 numBytes) [0x0007a] in <0ba494fd315d4a4580eca9f57911a729>:0
at System.IO.BinaryReader.ReadUInt32 () [0x00000] in <0ba494fd315d4a4580eca9f57911a729>:0
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable () [0x00070] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.IO.Package.DBPFPackage..ctor (System.String filename, System.Boolean cache, S4Studio.Data.IO.Package.IPackageEntryStorage storage, S4Studio.Data.IO.Package.IPackageResourceCache cache_storage, S4Studio.Data.IO.Package.IPackageCompressor compressor) [0x0007c] in <d113818508294465bce87ade149857ff>:0
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage..ctor (System.String filename, System.Boolean cache, S4Studio.Data.IO.Package.IPackageEntryStorage storage, S4Studio.Data.IO.Package.IPackageResourceCache cache_storage, S4Studio.Data.IO.Package.IPackageCompressor compressor) [0x0008c] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.InsertPackage (SQLite.SQLiteConnection connection, System.Int32 gameId, System.Int32 priority, S4Studio.Data.FileDb.Models.PackageType type, System.String filename, System.String fullpath) [0x00048] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.InsertGame (SQLite.SQLiteConnection connection, System.String product, System.String install, System.Boolean is_reinit, System.Boolean load_simulation) [0x001f0] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.Init (System.Boolean load_simulation, System.Boolean is_reinit) [0x00395] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.ReInit (System.Boolean load_simulation) [0x0000a] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.Init (System.Boolean load_simulation, System.Boolean is_reinit) [0x003a6] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Shared.AppModel.DoInit () [0x00067] in <d113818508294465bce87ade149857ff>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <0ba494fd315d4a4580eca9f57911a729>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <0ba494fd315d4a4580eca9f57911a729>:0
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load /Volumes/Origin Disk/The Sims 4.app/Contents/Data/Client/Strings_CHS_CN.package ---> System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer (System.Int32 numBytes) [0x0007a] in <0ba494fd315d4a4580eca9f57911a729>:0
at System.IO.BinaryReader.ReadUInt32 () [0x00000] in <0ba494fd315d4a4580eca9f57911a729>:0
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable () [0x00070] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.IO.Package.DBPFPackage..ctor (System.String filename, System.Boolean cache, S4Studio.Data.IO.Package.IPackageEntryStorage storage, S4Studio.Data.IO.Package.IPackageResourceCache cache_storage, S4Studio.Data.IO.Package.IPackageCompressor compressor) [0x0007c] in <d113818508294465bce87ade149857ff>:0
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage..ctor (System.String filename, System.Boolean cache, S4Studio.Data.IO.Package.IPackageEntryStorage storage, S4Studio.Data.IO.Package.IPackageResourceCache cache_storage, S4Studio.Data.IO.Package.IPackageCompressor compressor) [0x0008c] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.InsertPackage (SQLite.SQLiteConnection connection, System.Int32 gameId, System.Int32 priority, S4Studio.Data.FileDb.Models.PackageType type, System.String filename, System.String fullpath) [0x00048] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.InsertGame (SQLite.SQLiteConnection connection, System.String product, System.String install, System.Boolean is_reinit, System.Boolean load_simulation) [0x001f0] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.Init (System.Boolean load_simulation, System.Boolean is_reinit) [0x00395] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.ReInit (System.Boolean load_simulation) [0x0000a] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Data.FileDb.Sims4FileTable.Init (System.Boolean load_simulation, System.Boolean is_reinit) [0x003a6] in <d113818508294465bce87ade149857ff>:0
at S4Studio.Shared.AppModel.DoInit () [0x00067] in <d113818508294465bce87ade149857ff>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <0ba494fd315d4a4580eca9f57911a729>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <0ba494fd315d4a4580eca9f57911a729>:0 <---