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Post by gabriela1963 on Nov 28, 2023 8:30:06 GMT -5
It always happens to me that when I make frankenmesh, the work in the blender turns out well, but when I put the texture, the garment that is on top (ex: a jacket) transfers the color to the body and to the garment that is below (ex: a t-shirt) or Maybe the texture of the jacket is seen twice. How do I solve that problem? thanks here an image.
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Post by mauvemorn on Nov 28, 2023 10:19:24 GMT -5
Hi. This happens because uvs of the dress and the shirt overlap. That said, you're approaching it in a wrong way. I cant find the exact dress you're using ( in the future, please share the package and blend file), so i'll use a similar one For example, if your goal is to replace a shirt, you need to remove what differs. In this case, the sleeves and the chest differ, so i removed them from the dress Then i removed everything but the same area from a top Then joined both and closed the gaps using Snapping to vertex Then adjusted uvs to make sure they dont overlap Then you can edit textures
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Post by gabriela1963 on Dec 8, 2023 11:40:57 GMT -5
Thank you very much for answering me, I will look at these tips carefully... Regards
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